Curses

curses are like potions but last permemently or untill someone removes the curse. players effected by a curse may not even know as some effects are hard to notice e.g. unluckyness. player can be cursed by opening cursed items or by geting cursed by someone with a spell tomb. a curse can be placed on a chest and the next player to open it gets the effect. its easy to tell if a item has been cursed as it has a purple glow around it. players can have curses removed by someone with a spell tomb or players can swim in the water in the spirit world.

curses

 * giant (can make players grow 150% of what there normal size would be)
 * shrink (makes player 10% of there normal self)
 * slowness (makes players movment slow)
 * unluckyness (makes random odds not int here favor)
 * wrecklessness (items that the player uses break faster)